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August 14, 2014

Escape velocity: Star Realms is finally out for iOS (UPDATED)

Don't worry -- I pulled out the win in the end.

Don’t worry — I pulled out the win in the end.

After rejecting the app at least three times, Apple’s mercurial gatekeepers have finally deigned to release the long-awaited Star Realms to the App Store, about a month and a half after debuting on the Android Market. If you’re just tuning in, Star Realms is a deck-building card game akin to Ascension that I loved when I previewed it in June. That resemblance to Ascension is no coincidence, as Star Realms designer Rob Dougherty also co-designed that most cherished of hobby card games.

I’ve kicked the space tires on the new iOS version and it’s an easy recommendation to make. The UI isn’t as fluid and responsive I was hoping it would be (moving cards around feels weirdly straitjacketed) but it’s well up for the job and the gameplay itself is very compelling.

If you’ve wanted to get into deck-building card games and never tried Ascension for some reason, this is a fine opportunity to give the genre a shot. Star Realms is free to download (there’s a single in-app purchase to unlock all the content) and it’s got a pretty decent tutorial — plus you can play async online matches against the hordes of PT regulars who are about to flood the online lobbies.

White Wizard Games haven’t provided any video for this one so I’ve got Drive Thru Reviews’ hands-on with the Star Realms PC beta after the jump — it’s nigh-indistinguishable from the mobile version.

UPDATE: Maybe the future’s not so bright after all? Folks on Facebook and right here on the PT forums are reporting problems with registering Star Realms accounts and encounters with UI miscues. Looks like the long incubation period may not have been sufficient to shake out all the bugs. I’ll send a note over to White Wizard to see what their plan is.

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