Conquering fantasy realms and preserving netted butterflies.
Nival Interactive have revealed to us that their next game will be the mobile debut of the long-running Etherlords series. Simply titled Etherlords, it’s going to be a PvP-focused with 60-second battles and collectible creatures. It’s also going to feature a world-building mechanic that they told us was inspired by Carcassonne, which is not a bad sheet of music to crib from.
Russian devs Nival have long been the most loyal bannermen of turn-based strategy on PC. Even when big publishers clung to the notion that strategy games “weren’t contemporary“, Nival were unabashedly cranking out the turniest of turn-based games. Stuff like Silent Storm and King’s Bounty — the latter series having so many installments that I’m starting to worry that it’s a Von Neumann machine.
But on mobile, Nival have been bitten hard by the free-to-play bug. Their mobile flagship from earlier this year, Prime World Defenders, was stuffed with in-app purchases like Supercell‘s Thanksgiving turkey. No doubt that Etherlords will suffer from a similar affliction, but Nival themselves seem to feel a bit sheepish about this. Their press materials for Etherlords promise that the game won’t have any energy-limiting mechanics that stop you from playing if you don’t cough up the cash — which just makes you wonder where else the monetisation will be hiding.
I love Nival powerfully — they made me a fan for life with sci-fi/WWII tactical candybox Silent Storm — and I wish they’d just make a proper mobile game. We’ll do our best to give Etherlords a fair shot when it drops for iOS on September 4th.
Trailer below.
UPDATE: Nival got in touch with one correction and a bit of reassurance.
First, they want to clarify that this Etherlords game isn’t being considered a part of the the PC franchise, but rather a game inspired by it.
Second, they wanted to assuage fears about the free-to-play aspect. I’ll let them speak for themselves here.
“In Etherlords [monetization] will be really soft. It’s context-based offers, for example, it won’t be stuffed with in-apps.”
There you have it. Though while I’ve got your attention, Nival — how about Silent Storm for iPad? No IAPs, charge $10. I betcha we’ve got a few thousand people hanging around this site alone that would buy it.
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