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November 21, 2014

Asimov and on: Trouble With Robots coming next week

1. A robot may not injure a human being or, through inaction, allow a human being to come to harm. Centaurs are fair game, however.

1. A robot may not injure a human being or, through inaction, allow a human being to come to harm. Centaurs are fair game, however.

Personally, I always thought the biggest trouble with robots was the uncanny valley. Seems I was wrong, and the real problem with robots lies closer to the Skynet version and robots are just straight up jerks. At least that’s the path taken by upcoming CCG, The Trouble With Robots.

TWR is a card game in which you battle robots intent on taking over the world, but what sets it apart from other card games on the App Store is that these battles are all real time. Once you drop units on the battlefield, it’s hands-off as they engage the robot menace autonomously. During the battle, you can augment the goings-on by dropping effects and new units on the battlefield, but what they do once they get there is up to them. It sounds fairly insane, but the game has been around long enough on PC to garner praise from Richard Garfield way back in 2012. While TWR is a collectible card game, there are only 48 cards and your deck size is extremely limited per battle. That means that there is no IAP for getting any of the cards, only for unlocking more content such as new “chapters” in the TWR storyline.

Trouble With Robots should be hitting iOS next week with an Android version coming shortly thereafter. Lengthy gameplay/tutorial trailer after the break.

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