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December 17, 2014

Out Tonight: Pre-Civilization Marble Age (??), Pentaction, Galcon 2, and more

What's all this then?

Ah, yes: the Marble Age. The swords were terrible, let me tell you.

Owen here, temporarily taking back the Out Tonight reins from Neumann. Oh man. I’d forgotten what it was like here in the Pocket Tactics New Release Observatory high atop Mount Hexmap. Cold and airy. A light breeze smelling faintly of freshly rezzed cyberspace. The whole infinite sweep of the App Store stretching out before you for miles and miles. It’s bracing. Stimulating! I notice that the web browsing history has a strangely significant number of searches for sexy pin-up pictures of Vlaada Chvatil. I should probably talk to Neumann about that.

Anyway, let’s have a look at the new releases tonight, shall we? This is the penultimate batch of new games we’ll see in 2014, as the App Store’s game-extruding orifices will all shut next week for Christmas. We’ll have a slew of games coming in at the very last minute on Friday, but let’s look at the ones landing tonight for right now.

Trailers and chat after the jump.

What the dickens is Pre-Civilization Marble Age? Some of the PT Forums grunts spotted this one — I’ve heard not one iota about this and I suspect neither have any of you. From the description this is the third (!) installment in the Pre-Civilization series, which are games of “turn-based historical strategy… inspired with such masterpieces of industry as Civilization, Europe Universalis, Victoria, Crusader Kings[.] The game takes place in Europe, against the background of real events of the historical period from 3000 BC to 1000 AD.”

Well my goodness that sounds like something we all want a piece of. But. I have to say that the overall look of the game gives me pause like a high-fiving bear. There is a powerful resemblance here to Empire Manager, a game it gives me no pleasure to remind you was the recipient of one of the six 1-out-of-5 reviews we gave out all year. We’ll see if we can’t get this one reviewed soon-ish.

Pre-Civilization Marble Age is five bucks for an iOS Universal app, available right now in Europe and points east, and at 11pm Eastern in the US.

TimeCube! I’m devastated to report that this game appears to have nothing to do with legendary Internet crank Dr. Gene Ray, but rather a minimalist puzzle something-or-other. I’ll be totally straight with you: I was planning on including this solely because I thought it was an officially-licensed Gene Ray product. Gutted it’s not. Here’s the trailer and stuff anyway.

This one apparently launches tomorrow. No Gene Ray.

Old school PTers will recall that Galcon 2: Galactic Conquest is the sequel to wildly popular minimal RTS Galcon that Phil Hassey successfully Kickstarted almost two years ago. To my untrained eye it looks awfully similar to the original swarm-commanding Galcon — except it’s free-to-play and has a baked-in clan system, so this is for you if you’re big into multiplayer Galcon. I’m not, but be sure to come back and tell us how it is. All righty.

Phil Hassey has intercut the following gameplay trailer with scenes from 1980s demolition derbies, which is a trend that I hope catches on in a big way.

Galcon 2: Galactic Conquest is free and it’s iOS Universal.

Last but in no way least, the tireless souls at Scotland’s own Hunted Cow have another game release for us. Britain’s most diligent mobile game publishers are launching Pentaction: Medieval, which means that I’ll need to find another name for my new workout videos. I’m going to let their official description do the rest of the talking here because I can’t think of any more jokes.

Pentaction was influenced by chess, checkers and rock-paper-scissors-lizard-spock. Players take turn about to move a piece with the aim to capture the enemy crown. Units are hidden from the other player until they are revealed after the first combat. Each unit has a stength and weakness vs. another unit in the game.

There is also hotseat multiplayer and a tactical mode where units have hitpoints and inflict more damage if they have the tactical advantage which leads to a longer, more in-depth game.

Well that is definitely the first time a game has referenced Rock-Paper-Scissors-Lizard-Spock in the history of Pocket Tactics so I think we all know what we need to do now.

Pentaction: Medieval is two of your puny Earth dollars with no IAPs of any sort. Out at midnight in the UK, 11pm Eastern in the USA. iOS Universal.

Pon Farr rules are in effect.

Pon Farr rules are in effect.

post from sitemap

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