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January 14, 2015

Out Tonight: New Fighting Fantasy book, Bear Winter, Revolus and Socioball

The code is more what you'd call "guidelines" than actual rules.

The code is more what you’d call “guidelines” than actual rules.

While January is typically the slowest month for new releases on the App Store, that doesn’t mean that we have nothing worth talking about. For example, tonight we have a big release from renowned gamebook developer Tin Man Games. Bloodbones is a Fighting Fantasy gamebook written by Jonathan Green and follows your exploits as you hunt down the evil undead pirate, Cinnabar, after he killed your family. If you’ve played any of Tin Man’s previous Fighting Fantasy books, you know what to expect: a solid story with good writing, great illustrations, and a dice-filled combat system.

Bloodbones is already available on Google Play and Amazon, and will be hitting the App Store tonight.

Check after the break for more of this week’s new releases.

Bear Winter is a game in which you’re stranded alone in the woods and need to see how long you can survive. It’s uses Match-3 style gameplay in which you need to collect resources to help you stay alive, and arrow to help you fend off the bears when they come sniffing around. It’s already out for Android on Google Play and will hit iOS later tonight. Just a warning: the game is free to download and the IAP includes “coins”. Hmmm.

Revolus – Orbital Dash is another puzzler, but it’s not like any other puzzler I’ve seen before. You are a thing orbiting another thing. So far, it sounds really enthralling, no? The non-oribiting thing moves along a path that is covered with spikes, and you have to adjust the orbit size of the orbiting-thingee as you move along the path to avoid the spikes. Make sense? No. No, it doesn’t. Just watch the video below. This one is hitting the App Store tonight and is free to download. No hint on what the IAP in this one looks like, though.

The last game for the day is Socioball from Yellow Monkey. Here you drop tiles to build a path to get a ball to travel to an end point on each map. As you can see in the trailer, it starts out ridiculously easy, but ramps up considerably as more and more tiles that you can place are added. You can also create and share your own puzzles via Twitter. This one will hit the App Store tonight and should cost $3.

post from sitemap

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