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May 13, 2015

Out Tonight: Knights of Pen & Paper 2, Gamebook Adventures 10, and more

Get ready for the edition wars

Get ready for the edition wars

Tonight’s big release is the sequel to 2012’s Knights of Pen and Paper, a game so subtle that I’m shocked it doesn’t come installed with a lampshade on its head. Yes, it’s the cleverly titled Knights of Pen and Paper 2, and it’s bringing Munchkin-style humor back to your iDevice.

The entire conceit of the game is that you not only control the PCs, like other RPGs, but you also get to control the DM and control the adventure in different ways. This one ups the game a bit from the last version with all new 16-bit graphics, a new combat system, randomized dungeons, and more.

The official release for this one is tomorrow, but I’m guessing it will hit the App Store tonight. That said, it doesn’t appear to be showing up in the New Zealand App Store, so you might have to wait until tomorrow to pick it up. That’s not the worst thing, as my review should be going up late tonight or early tomorrow, and we’ll let you know if it’s worth your $5. It will be released for iOS Universal as well as Android.

Check out more upcoming titles after the break.

Say what you will about Tin Man Games, but you can’t say they don’t stick to their guns. In the wake of what might be the most innovative interactive fiction released for digital, they’re going to do what they always do: create digital gamebooks that hearken back to the 80’s. That’s not a terrible thing–I’ve yet to play one of their books that isn’t well done, and some of them are the best interactive fiction I’ve ever read–but it does seem hard to pick up an old-school gamebook when I have the Sorcery! series or 80 Days sitting on my iPad’s home screen.

This month’s release is Gamebook Adventures 10: Lords of Nurroth, and if you’re familiar with Tin Man, you know what to expect. A solid gamebook with automated character sheet, bookmarks, etc. This one takes place around Orlandes, which we’ve seen before in other gamebooks.

This one is already out for Android, and will be hitting for iOS Universal tonight for $3.

No video with this one, so I’ll just leave this here so you can see what you’re missing.

That's not a knife. That's a knife.

That’s not a knife. That’s a knife.

Having never played the original Heroes and Castles, I wasn’t aware that the world was clamoring for a sequel. That seems to be the case, apparently, as Heroes and Castles 2 is coming tonight. Heroes and Castles is a 3rd-person real-time strategy, tower defense style game, and the sequel is more of the same. Monstrous armies will break themselves along your walls while you summon armies of elves and dwarves to help fight them off. It sounds cool. Not too fond of RTS, but the trailer does show swords big enough to make Blizzard shake their heads in disbelief. Just sayin’ that the swords are big, people. Someone’s going to have to sell me on this one before I pick it up. Any fans of the original out there?

It’s coming tonight for iOS Universal, and should cost $2.

The last game tonight is actually an older iPad game that’s getting released for iPhone. Rebels and Redcoats from Hunted Cow and HexWar was released exclusively for iPad back in November of last year, but now you can buy it again as a separate iPhone app. I know you guys love it when that happens.

You can probably guess what you’re getting with this one: single player campaign, tons of missions, tons of units, etc. Pretty much everything you expect from a HexWar game. We never got around to reviewing this one back when the iPad version came out. Maybe getting on the small screen will get our butts in gear.

While the iPhone version will be out at midnight for $5, you can pick up the iPad version right now for $8. No video for this one, either. Screenshot will have to suffice (and, yes, I copied the same one from November).

If you squint your eyes and shake your laptop it's just like a YouTube video

If you squint your eyes and shake your laptop it’s just like a YouTube video

post from sitemap

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