Phone’s ringing, Dude.
If I was in charge, a new Coding Monkeys release night would be an international holiday. Truces would be declared. Fireworks scheduled. Bunting hung from windows and ticker tape parades held through major cities. In the countryside, fresh butter would be churned and new gingham dresses and shirts turned out for the Coding Monkeys fairs, where Carcassonne is played and apes are taught HTML.
But I’m not in charge. Yet. So for the time being, we celebrate new Coding Monkeys releases with the Out Tonight post. It’s a start.
All of tonight’s notable iOS releases (along with trailers and chat) after the jump.
Talking to PT reader Pitta on Twitter today: “To be honest,” he said,”I wouldn’t have looked twice at the game if it wasn’t by Coding Monkeys.” And that probably goes for me, too — but Rules is the first non-board game from the German developers of Carcassonne and Lost Cities a studio whose track record is so exemplary that Rules would merit a purchase sight unseen even if it didn’t sound so intriguing.
Rules is a single-player puzzle game where you have to touch symbols on the screen according to certain rules — but the rules are constantly in flux, and you have to remember old rules established earlier in case they suddenly come back into force. It’s an action version of Papers, Please, and designed by Coding Monkeys collaborator Marcel-André Casasola Merkle, who brought us surreal puzzler 2 Dreams earlier this year.
Rules is out at midnight wherever you are, or at 11pm Eastern in the US. It’s $2 and iPhone-only at the moment, but we’re told a Universal update will be forthcoming in the next couple of weeks.
Here’s another game I’m excited about this week. Heroes of the Revolution is not the prettiest game you’ve played this year, and it could probably stand to be a little more difficult. It’s also got some questionable font choices that make the notes taped up in your office lunch room look like Mies Van Der Rohe’s diary. But go ahead and raise your hand if you’ve ever played a digital wargame set during the Cuban Revolution. Anybody? How about way in the back? No? I didn’t think so.
Heroes of the Revolution comes to us from 137BC developers GamernationX and it’s a bit of a gem. We’ll have a full review coming early next week, but if you’re interested in a slightly rough-and-ready turn-based strategy game in an underexploited setting, then you shouldn’t wait for my verdict to pick this one up.
Heroes of the Revolution is iOS Universal and out later tonight for three dollars.
Friend of Pocket Tactics Trent Polack is releasing casual 2D shooter Space Colors, which is a lovely day-glo stress reliever about meeting interesting beings in the depths of space and making them explode. Watch the trailer and you’ll grok it right quick — the explosions are really, really pretty.
Space Colors is one American dollar later tonight.
Following on from the release of Dragon Quest VIII back in May, Square Enix are taking a big hop back in time and are releasing Dragon Quest IV tonight — though hilariously it’s been listed as “Dargon Quest”. Heads are no doubt rolling somewhere. The original release of DQ IV was back in 1990, when you were watching Tim Burton’s Batman on VHS. Yow.
Following on with S-E’s usual classic JRPG pricing, Dragon Quest will be $15 when it drops in your timezone tonight. It’s iOS Universal.
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