Make your own Mount Hexmap.
Paul Johnson revealed Ultimate War Game to us about a month ago, the final installment in Rubicon’s long-running series of lighter turn-based tactical titles. What he had to show back in July was mostly just the scale of the game, which will be the biggest of any of Rubicon’s offerings to date.
He got in touch last week to reveal a little more about what’s coming, namely random map generation. The previous Great Little War Games were all played out on pre-built terrain, but Ultimate War Game will offer infinitely varied maps and the ability to do your own Amerigo Vespucci thing and craft your own.
“When we ship the game we’ll probably give access to the map editor which allows you to tailor a landscape in fine detail,” Johnson tells me. “We’ll be using the very same tool to make the mission maps when we start on the campaign stuff, so everything needed will be there.
“We’ll also add something that uses a phrase you can type in as a seed to make a totally random map, like they do it in Worms and other games. That way players can share good ones amongst themselves and not have to spend all day dragging sliders about just for a quick ruck.”
After the jump, a (very) short video showing off UWG’s base-building, another new feature that’s in the works. Ultimate War Game will be out for iOS & Android later this year.
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