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September 2, 2014

The ol’ one-two-end turn: Bullseye Boxing, a turn-based pugilism sim

A killer, a chiller, and a thriller.

A killer, a chiller, and a thriller.

I tried to box a few times in my youth and found that, despite my enthusiasm for watching it, I had no particular talent for actually performing the sweet science. With the advantage of age, I can see the root of my deficiency so clearly: boxing was an RTS. What I needed was turn-based boxing. Get me in the ring with Floyd Mayweather for some turn-based boxing. I get the first turn, though. And a baseball bat.

Solo developer Jonathan Bell has written in with a solution to my problem: Bullseye Boxing, a turn-based boxing sim for Android. I’ve asked him to get cracking on a time machine to restore my youth and he’s told me that he’ll get right on that. Bullseye is Bell’s first game but he’s an experienced developer of guitar instruction apps. Boxing, guitar-playing… Jonathan Bell is basically the 1950s ideal of a cool teenager. I’m sure his next game will be a sim where you have to smoke a whole cigarette in the high school boys’ restroom without getting caught.

In Bullseye, you build up your boxer with attacks, blocks, and special abilities, then get in the ring with 30 AI opponents to win the three boxing association belts in the game. It’s an actual game with no IAPs or similar boondoggles. Bell tells me that there’s hopefully an iOS version of this coming soon.

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