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September 15, 2014

The trouble with tribulations: Rapture World Conquest is out for iOS

We cannot condone bouncing of the seventh variety.

We cannot condone bouncing of the seventh variety.

Good news and bad news, chums. Bad news: The Rapture is here. Worse news! If you’re reading this, you didn’t get beamed up. The good news, I think, is that the sudden decrease in population means that real estate prices should be falling and we can all move into bigger houses. Let the chosen ones enjoy heaven — I’ll be enjoying my 3-bedroom flat in Clerkenwell.

This fateful event was brought about the release of Rapture World Conquest onto the App Store, a Populous-meets-Galcon RTS we’ve been looking forward to all summer. You’re the patron deity of a band of people on a 3D globe, providing divine air support for their conquests of all the other peoples of the world.

I liked Rapture quite a bit when I played a preview build a couple of weeks ago, though the sight of in-app purchases gave me a moment’s pause, as I noted in that post. Developer Dan Collier wrote in to assuage my worries after I published that. “Just wanted to reassure you that it’s not going to be F2P,” said Dan. “There’s a few non-intrusive IAPs to let people buy extra gold if they wish.” So there’s some of those sigh-inducing plus signs in-game, but the devs consider them entirely optional.

Rapture World Conquest is $3 on the App Store. We’ll have it reviewed in the next week or so. Trailer follows.

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