Dumping all my cards out in a pile on the floor is how I build decks in real life, too.
There’s a part of me that deeply hates Mojang. It’s the part that has to tell my 4 year-old “no” every 15 minutes when he asks if he can play more Minecraft, and then has to watch him melt into an blue-eyed puddle. Then there are those times I let him zip around his world on my iPad and I marvel at this toy that Mojang’s created which can unleash such creativity in such a young mind. It’s a wonder to watch him build and create.
Their follow-up to the juggernaut that is Minecraft is a collectible card game called Scrolls and it’s coming to PC/Mac and Android tablets next week on the 11th. The iPad version is on the way as well, and should follow shortly thereafter.
Scrolls is the usual 2-player CCG fare with 2 sorcerers battling each other by summoning creatures and structures as well as casting spells. Scrolls, however, has a lane based system in which your cards take physical shape and are placed on a hex grid for combat. The game has over 350 cards and there is also a crafting system in place to construct cards you really want and, in a really cool feature, you can also trade cards with other players for gold or other scrolls.
Unlike most digital CCGs, Scrolls will cost $5 to buy, but Mojang assured Owen that you don’t have to spend a penny after that.
Trailer after the break.
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