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March 17, 2015

Shenan-do it : Slitherine updates progress with Shenandoah titles

Not your father's Shenandoah war game.

Not your father’s Shenandoah war game.

It’s been quite a while since we’ve heard from Shenandoah Studios, probably because they were acquired by Slitherine last year. That said, Shenandoah was working on a new war game centered on Gettysburg when that all went down and, since the acquisition, we haven’t heard much of anything about where the Shenandoah titles stand with Slitherine at the helm.

This morning the silence broke and we now know that Slitherine is busy converting all the prior Crisis in Command games from Shenandoah to the Unity engine which will make them available on both Android and PC alongside their current iPad iterations. Battle of the Bulge is the app currently being worked on, and they are targeting a May release.

As for Gettysburg: The Tide Turns, they are close to beta and should be putting out a call for beta testers in the near future. Eric Lee Smith is still supervising the game and, compared to the other Crisis in Command games, it’s a completely different animal. That is, the look and feel of the game will be completely different than what Shenandoah did with Battle of the Bulge, Drive on Moscow, and El Alamein. Also good news, they are targeting a 2015 release for Gettysburg as well.

Check out the original Gettysburg Kickstarter video from way back when after the break.

post from sitemap

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